Post by sleepingdragon on Mar 13, 2013 21:47:04 GMT
Bold indicates a new skill which does not exist in the core RQ6 rules, and italics indicates a skill which has been moved from Professional to Standard.
Standard Skills (Basic Percentage)
Animal Care (CON+CHA)
Athletics (STR+DEX)
Boating (STR+CON)
Brawn (STR+SIZ)
Conceal (DEX+POW)
Customs (INTx2)
Dance (DEX+CHA)
Deceit (INT+CHA)
Drive (DEX+POW)
Endurance (CONx2)
Evade (DEXx2)
First Aid (INT+DEX)
Gambling (POW+CHA)
Gossip (CHAx2)
Influence (CHAx2)
Insight (INT+POW)
Locale (INTx2)
Native Tongue (INT+CHA)
Perception (INT+POW)
Ride (DEX+POW)
Sing (CHA+POW)
Stealth (DEX+INT)
Swim (STR+CON)
Unarmed (STR+DEX)
Willpower (POWx2)
Professional Skills (Basic Percentage)
Acting (CHA x2)
Acrobatics (STR+DEX)
Art (POW+CHA)
- Architecture, Oil Painting, Sculpture, Sketch, Stained Glass
Bureaucracy (INTx2)
Commerce (INT+CHA)
Courtesy (INT+CHA)
Craft (DEX+INT)
-Blacksmithing, Carpentry, Ceramics, Cooking, Farming, Jeweller, Leatherwork, Locksmithing, Stonemasonry
Culture (INT x2)
-Swennings, Erse, Palania, Frydenland, Tonelda, Latterland, Ersenland
Disguise (INT+CHA)
Engineering (INTx2)
Exorcism (INT+POW)
Healing (INT+POW)
Language (INT+CHA)
-Gaston, Swylledd, Kuffrah, High Fryderi, Low Fryderi, Gavish, Lattish, Targonian, Alanian, Old Gaston, Old Swylledd
Literacy (INTx2)
-Gaston, Swylledd, Kuffrah, High Fryderi, Low Fryderi, Gavish, Lattish, Targonian, Alanian, Old Gaston, Old Swylledd
Lockpicking (DEXx2)
Lore (INTx2)
-Astrology, Folklore, Geography, History, Law, Nature, Occult, Politics, Religion, Strategy
Mechanisms (DEX+INT)
Musicianship (DEX+CHA)
Navigation (INT+POW)
-Seas, Underground, Forests, Hills, Tundra, Plains
Oratory (POW+CHA)
Regional Knowledge (INTx2)
-Swennings, Erse, Palania, Frydenland, Tonelda, Latterland, Ersenland
Seamanship (INT+CON)
Seduction (INT+CHA)
Sleight (DEX+CHA)
Streetwise (POW+CHA)
Survival (CON+POW)
Teach (INT+CHA)
Track (INT+CON)
Magical Skills (Basic Percentage)
Folk Magic (POW+CHA)
Invocation (INTx2)
-by Sorcerous Tradition
Meditation (INT+CON)
Mysticism (POW+CON)
-by Mystic Path
Shaping (INT+POW)
Combat Styles (STR+DEX)
Alanscir Forester (Skirmishing) - shortspear, longspear, dagger, longbow, round shield
Bounty Hunter (Mancatcher) - ball and chain, chain, net, crossbow, round shield
Chivalric Array (Mounted Combat) - longsword, mace, lance, ball & chain, kite shield
City Guardsman (Formation Fighting) - broadsword, shortspear, dagger, shortbow, tower shield
Contract Killer (Assassination) - shortsword, dagger, garrotte, crossbow, buckler
Erse Footman (Siege Warfare) - shortsword, shortspear, halberd, crossbow, tower shield
Fyrdsman (Shield Wall) - shortspear, longspear, pike, javelin, tower shield
Gassan Shieldbreaker (Intimidating Scream) - greatsword, longsword, military pick, hammer, heater shield
Guileful Traveller (Skirmisher) - sabre, dagger, javelin, sling, buckler
Hamunscir Coastwalker (Water Combat) - trident, net, shortspear, longbow, round shield
Haragmyne Stoneheart (Siege Warfare) - military pick, battleaxe, greathammer, shortbow, heater shield
Hatchet-Man (Intimidating Scream) - battleaxe, hatchet, club, chain, round shield
Knightly Puissance (Mounted Combat) - greatsword, greataxe, military flail, lance, kite shield
Malagen Bowman (Excellent Footwork) - longbow, broadsword, mace, dagger, round shield
Mantle of Righteousness (Intimidating Scream) - longsword, mace, battleaxe, hammer, heater shield
Meringas Mobster (Excellent Footwork) - great hammer, mace, dagger, garrotte, round shield
Ne'er-do-well (Swashbuckler) - rapier, shortsword, dagger, main gauche, buckler
Peasant Conscript (Formation Fighting) - shortspear, shortsword, dagger, shortbow, heater shield
Pilgrim's Progress (Hidden Weapons) - quarterstaff, club, dagger, staff sling, dart
Prophet's Might (Intimidating Scream) - longsword, broadsword, shortsword, dagger, heater shield
Rat Catcher's Wrath (Blind Fighting) - shortspear, dagger, hatchet, sling, buckler
Red-Hand Fury (Unarmed Prowess) - greataxe, battleaxe, broadsword, hatchet, heater shield
Saint Elfhelm's Aspect (Shield Wall) - broadsword, ball & chain, shortspear, hammer, tower shield
Sharan Outrider (Mounted Combat) - longsword, falchion, ball and chain, javelin, kite shield
Silver Blade Demon Hunter (Mounted Combat) - halberd, greatsword, longsword, javelin, kite shield
Swenning Militia (Formation Fighting) - broadsword, shortspear, glaive, longbow, round shield
Town Watchman (Mancatcher) - halberd, ball and chain, net, shortbow, heater shield
Villein's Arsenal (Assassination) - sickle, scythe, dagger, garrotte, quarterstaff
Westunscir Ranger (Skirmishing) - battleaxe, falchion, javelin, shortbow, round shield
Willard's Infamy (Hidden Weapons) - quarterstaff, sling, dagger, club, buckler
Woodstalker (Blind Fighting) - greataxe, battleaxe, hatchet, longbow, round shield
Yeoman (Skirmisher) - longbow, shortspear, hatchet, club, round shield
Standard Skills (Basic Percentage)
Animal Care (CON+CHA)
Athletics (STR+DEX)
Boating (STR+CON)
Brawn (STR+SIZ)
Conceal (DEX+POW)
Customs (INTx2)
Dance (DEX+CHA)
Deceit (INT+CHA)
Drive (DEX+POW)
Endurance (CONx2)
Evade (DEXx2)
First Aid (INT+DEX)
Gambling (POW+CHA)
Gossip (CHAx2)
Influence (CHAx2)
Insight (INT+POW)
Locale (INTx2)
Native Tongue (INT+CHA)
Perception (INT+POW)
Ride (DEX+POW)
Sing (CHA+POW)
Stealth (DEX+INT)
Swim (STR+CON)
Unarmed (STR+DEX)
Willpower (POWx2)
Professional Skills (Basic Percentage)
Acting (CHA x2)
Acrobatics (STR+DEX)
Art (POW+CHA)
- Architecture, Oil Painting, Sculpture, Sketch, Stained Glass
Bureaucracy (INTx2)
Commerce (INT+CHA)
Courtesy (INT+CHA)
Craft (DEX+INT)
-Blacksmithing, Carpentry, Ceramics, Cooking, Farming, Jeweller, Leatherwork, Locksmithing, Stonemasonry
Culture (INT x2)
-Swennings, Erse, Palania, Frydenland, Tonelda, Latterland, Ersenland
Disguise (INT+CHA)
Engineering (INTx2)
Exorcism (INT+POW)
Healing (INT+POW)
Language (INT+CHA)
-Gaston, Swylledd, Kuffrah, High Fryderi, Low Fryderi, Gavish, Lattish, Targonian, Alanian, Old Gaston, Old Swylledd
Literacy (INTx2)
-Gaston, Swylledd, Kuffrah, High Fryderi, Low Fryderi, Gavish, Lattish, Targonian, Alanian, Old Gaston, Old Swylledd
Lockpicking (DEXx2)
Lore (INTx2)
-Astrology, Folklore, Geography, History, Law, Nature, Occult, Politics, Religion, Strategy
Mechanisms (DEX+INT)
Musicianship (DEX+CHA)
Navigation (INT+POW)
-Seas, Underground, Forests, Hills, Tundra, Plains
Oratory (POW+CHA)
Regional Knowledge (INTx2)
-Swennings, Erse, Palania, Frydenland, Tonelda, Latterland, Ersenland
Seamanship (INT+CON)
Seduction (INT+CHA)
Sleight (DEX+CHA)
Streetwise (POW+CHA)
Survival (CON+POW)
Teach (INT+CHA)
Track (INT+CON)
Magical Skills (Basic Percentage)
Folk Magic (POW+CHA)
Invocation (INTx2)
-by Sorcerous Tradition
Meditation (INT+CON)
Mysticism (POW+CON)
-by Mystic Path
Shaping (INT+POW)
Combat Styles (STR+DEX)
Alanscir Forester (Skirmishing) - shortspear, longspear, dagger, longbow, round shield
Bounty Hunter (Mancatcher) - ball and chain, chain, net, crossbow, round shield
Chivalric Array (Mounted Combat) - longsword, mace, lance, ball & chain, kite shield
City Guardsman (Formation Fighting) - broadsword, shortspear, dagger, shortbow, tower shield
Contract Killer (Assassination) - shortsword, dagger, garrotte, crossbow, buckler
Erse Footman (Siege Warfare) - shortsword, shortspear, halberd, crossbow, tower shield
Fyrdsman (Shield Wall) - shortspear, longspear, pike, javelin, tower shield
Gassan Shieldbreaker (Intimidating Scream) - greatsword, longsword, military pick, hammer, heater shield
Guileful Traveller (Skirmisher) - sabre, dagger, javelin, sling, buckler
Hamunscir Coastwalker (Water Combat) - trident, net, shortspear, longbow, round shield
Haragmyne Stoneheart (Siege Warfare) - military pick, battleaxe, greathammer, shortbow, heater shield
Hatchet-Man (Intimidating Scream) - battleaxe, hatchet, club, chain, round shield
Knightly Puissance (Mounted Combat) - greatsword, greataxe, military flail, lance, kite shield
Malagen Bowman (Excellent Footwork) - longbow, broadsword, mace, dagger, round shield
Mantle of Righteousness (Intimidating Scream) - longsword, mace, battleaxe, hammer, heater shield
Meringas Mobster (Excellent Footwork) - great hammer, mace, dagger, garrotte, round shield
Ne'er-do-well (Swashbuckler) - rapier, shortsword, dagger, main gauche, buckler
Peasant Conscript (Formation Fighting) - shortspear, shortsword, dagger, shortbow, heater shield
Pilgrim's Progress (Hidden Weapons) - quarterstaff, club, dagger, staff sling, dart
Prophet's Might (Intimidating Scream) - longsword, broadsword, shortsword, dagger, heater shield
Rat Catcher's Wrath (Blind Fighting) - shortspear, dagger, hatchet, sling, buckler
Red-Hand Fury (Unarmed Prowess) - greataxe, battleaxe, broadsword, hatchet, heater shield
Saint Elfhelm's Aspect (Shield Wall) - broadsword, ball & chain, shortspear, hammer, tower shield
Sharan Outrider (Mounted Combat) - longsword, falchion, ball and chain, javelin, kite shield
Silver Blade Demon Hunter (Mounted Combat) - halberd, greatsword, longsword, javelin, kite shield
Swenning Militia (Formation Fighting) - broadsword, shortspear, glaive, longbow, round shield
Town Watchman (Mancatcher) - halberd, ball and chain, net, shortbow, heater shield
Villein's Arsenal (Assassination) - sickle, scythe, dagger, garrotte, quarterstaff
Westunscir Ranger (Skirmishing) - battleaxe, falchion, javelin, shortbow, round shield
Willard's Infamy (Hidden Weapons) - quarterstaff, sling, dagger, club, buckler
Woodstalker (Blind Fighting) - greataxe, battleaxe, hatchet, longbow, round shield
Yeoman (Skirmisher) - longbow, shortspear, hatchet, club, round shield